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The Bean Straw book. Read 3 reviews from the world's largest community for readers. This is a cartoon book with single panel illustrations of the str.
Table of contents

Portable Slot. Upon activation, 1 coin will be consumed, and a random pickup may drop, similar to the slot machine. Grants an eternal heart per use. Throws a persistent flame that deals high damage and diminishes as it damages enemies or blocks shots. Remote Detonator.

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Satanic Bible. Upon activation, Isaac gains a black heart. Upon use, turns Isaac's head into a stationary familiar for the current room which fires normal tears that deal 3. Shoop Da Whoop! Damages all enemies in the room and slows them and their projectiles down. Tammy's Head.

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Shoots 10 tears in a circle around Isaac, which retain the damage , shot speed , and special effects such as poison of Isaac's tears. Telepathy for Dummies. Upon activation, grants homing tears for the current room. Isaac releases bad gas, poisoning any enemy in close vicinity. Upon activation, Isaac gains flight , allowing him to pass over all obstacles in the current room.

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  • The Book of Belial. Guarantees a Devil Room or Angel Room will be open after beating a boss while holding it, or increases the chance by The Book of Sin. Spawns a random pickup , pill , card , or trinket. The Boomerang. Throws a short-range boomerang which does a bit of damage and has a high chance to stun the enemy for 2 seconds.

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    Can also be used to grab pickups. Throws out a blue flame that can pass over gaps but not through rocks. The flame damages anything in its path. Allows Isaac to re-roll collectible items in the current room into other items, depending on the current room's Item Pool. Upon use, turns the character into a into a Pac-Man -like creature for 5 seconds, granting invulnerability , inflicting fear on all enemies, and replenishing half a red heart container for every two enemies killed. The Hourglass. Upon activation, enemies and their projectiles are slowed down for a short duration.

    When at full health, up to 4 extra hearts can be stored in the jar. Adds one soul heart and allows the breaking of rocks and damaging enemies by simply walking over them. Increases damage and decreases speed. All effects except for the Soul Heart wear off upon leaving the room. The Necronomicon.

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    The Pinking Shears. Separates Isaac's head and body for the current room. Isaac's head, which now has flight , will be under the player's control, while his body will seek out enemies to attack by contact damage. Spawns a pile of poop where the character is standing and knocks nearby monsters back. May yield pickups like regular poop.

    Unicorn Stump. Upon use, grants invulnerability and increased speed for five seconds, but removes the ability to shoot tears.


    We Need to Go Deeper! Creates a trapdoor to go to the next floor. If used in The Womb , it will create a trapdoor to Sheol , even if the player hasn't unlocked it. Upon use, Isaac charges in the direction the pony is facing, becoming invulnerable during the charge and damaging enemies while also casting the effect of Crack the Sky. Box of Friends.

    Upon use, duplicates all of Isaac's familiars for the current room. Re-rolls all rocks in the current room into other random objects, such as bomb rocks , metal blocks , TNT , or poops. Restarts the current room and brings back all enemies , allowing more rewards to be acquired by completing the room. Friendly Ball. Throwing the ball at an enemy instantly kills it and captures it.

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    The captured enemy can later be released and will be friendly , fighting for Isaac and persisting between rooms. Glass Cannon. When used, reduces Isaac's health to half a heart including soul and black hearts and fires one large piercing spectral tear that does a lot of damage. The damage done by Glass Cannon scales with Isaac's damage at base damage it does 45 damage.

    Glowing Hour Glass. When used, this item will rewind time, put Isaac back in the previous room, and undo anything that happened in the current room. Any health, pickups, or items gained or lost will be reset back to the previous state. Jar of Flies. Every time Isaac kills an enemy, a fly will be added to the jar, up to a maximum of Using the Jar of Flies will release all the flies that are currently in the jar as friendly blue flies that will damage enemies.

    Kidney Bean. Mega Bean. When used, the Mega Bean will freeze all enemies in the current room for a couple of seconds, deal 5 damage and poison any enemies near Isaac, and send a wave of spikes that deals 10 damage across the room in the direction Isaac is facing. Mega Blast. Upon use, Isaac fires a laser similar to the one used by Mega Satan. This laser deals massive damage, lasts for approximately 15 seconds, and persists between rooms.

    Isaac is pushed backwards by the force of the laser while it is active. Mine Crafter. When used, places an explosive TNT barrel that can be pushed and used to destroy rocks or damage enemies. If used a second time in the same room while the previous TNT barrel is still intact, it will remotely explode the TNT.

    Mom's Box.

    When used, Mom's Box will drop a random trinket on the ground. While held, increases luck by 1 and doubles the effects of trinkets. When used, copies the effect of the pill Isaac is currently holding without consuming it.

    The Bean Straw: Non-Flying Objects

    Does not copy the effects of cards or runes. Tear Detonator. When used, will detonate any tears currently on the screen and cause each one to split into 6 more tears which will fire in a circle, similar to Tammy's Head. Teleport 2. When used, teleports Isaac to a random room that has not been explored yet. If all rooms are explored, including secret rooms, it will teleport Isaac to the Devil or Angel room. If used in a room with enemies, it will teleport Isaac out and back into the exact same room. Ventricle Razor. Can be used to place an orange portal and a blue portal.

    Upon entering a portal, Isaac is teleported to the other portal.